Coding and QA
I've been coding, testing, and fixing any logical errors for the past several days and cleaning up what I've already created for 4X Space Time. I've been making sure all the separate components play nice together and there are no crashes going back and forth between the Galaxy View, System View, and Blueprints.
Still much to do on Blueprints, the area in game where players will create ship hull designs. It now outputs a 3d model to disk. Right now the only piece it uses is the test block. I've included a screenshot of a textured 3d model 4X Space Time exported to my hard drive.